About

I am a graduate from Florida Polytechnic University and current student in cohort 19 of UCF's FIEA program, aiming for my Masters in Computer Science. I have loved coding since the first programming class I took, and steadily expanded my knowledge starting with Java and later continuing to C, C#, C++, Python, HTML, CSS, and Javascript.
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I eventually found that my true passion was in game design and programming, which I realized following a game programming class that I had taken out of curiosity and a love for games I've had since I was a child. Developing my first full game, Orbits, was an eye-opening experience for me, and I can think of nothing more satisfying than continuing to program and work on games as long as I'm able. Since, I have developed games in Unreal Engine, Unity, and SFML.
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As a bit of a perfectionist, I take my work very seriously, as I find enjoyment and satisfaction in each step towards completion. Because of this, I love being given opportunities not only to use my learned skills, but to pick up new ones. My interest in games and love for coding both drive me, and I will stop at nothing to deliver work that meets the expectations of both myself and others.
I would appreciate any parties interested in contacting me to reach out through my linkedin or my email at gtristanitristani@gmail.com. Thank you for your time and interest!

